Photoshop 5 3D Textures F/X by Bill Fleming (1998-10-06)

Photoshop D Textures F X by Bill Fleming

  • Title: Photoshop 5 3D Textures F/X by Bill Fleming (1998-10-06)
  • Author: Bill Fleming
  • ISBN:
  • Page: 259
  • Format:
  • Best Book, Photoshop 5 3D Textures F/X by Bill Fleming (1998-10-06) By Bill Fleming This is very good and becomes the main topic to read, the readers are very takjup and always take inspiration from the contents of the book Photoshop 5 3D Textures F/X by Bill Fleming (1998-10-06), essay by Bill Fleming. Is now on our website and you can download it by register what are you waiting for? Please read and make a refission for you

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      259 Bill Fleming
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      Published :2019-09-16T03:23:57+00:00

    One thought on “Photoshop 5 3D Textures F/X by Bill Fleming (1998-10-06)

    1. None

      I am a Photoshop user who thought this book would be good for use solely within Photoshop, the truth is that this book is for use in conjunction with a 3D program - if you don't own such a program, then think twice before ordering this title. I am in the process of learning Strata Studio Pro, so eventually I will be able to put this book to some good use. The reason I gave 4 stars instead of 5 is that the ad./title for this book can be a little misleading, it should read: Photoshop 5 3D Text [...]

    2. None

      Mr. Smith's book is a great way for the intermediate 3D artist, striving for answers on how to put the final touches on his 3D models to make the most out of Photoshop5 in doing so. Congratulations Mr. Smith on producing a tutorial-type book that is truly universal(the first I've seen)at is completely not software specific along the lines of which 3D application you are using! Great job sir!

    3. None

      First of all, I baught the book because it says "Photoshop 5 3D" I forgot to look at the "texture" part. Whatever.1. This book is not Fully Colored Like the punk said. There are 15 pages (color - including both sides) that is 15 out of 274)2. This books doesn't give much. It talks about what you should do and where to get it. It doesn't actually go into how it is actually done on Adobe 5.0 (which I hoped this will do/show)3. It talks/there is a design about a space-ship. I don't care ab [...]

    4. None

      If you are looking to add more realism to the look of your 3-D, or to get oriented toward creating realistic 3-D, this book is a good start. If you are already familiar with the Photoshop tool set and want to enhance your knowledge, this book isn't going to help you because there are no tips or tricks that are beyond the basics. What the book demonstrates is how to use standard PS tools to make different kinds of image maps, though not always in the best and/or quickest ways. Some very us [...]

    5. None

      I bought this book hoping to learn more about the specifics of making 3D textures. Instead, I was confused and misled. There are glaring errors in this book that, if you didn't know any better, would lead you astray. Take the chapter one tutorial on layers--the file that comes on the cd-rom is the wrong one. There is a replacement on Coriolis' web site, but this too does not match with the book at all. Sort of misses the point--and now I can't return the book! The author writes in a tra [...]

    6. None

      Though I haven't finished the book, I am particularly impressed with the down-to-earth writing style of the author. I especially appreciate that he explains the roles the different tools you will be using have in the creative process. I also like the variety of texture creation he explores. He gives the reader the knowledge to create a wide range of texture maps.

    7. None

      Wether you create 3D imagery for games, film, print or the world wide web, this book belongs on your X-Mas list. By following the wealth of easy to understand tutorials you'll learn how to make your 3D imagery sing with realism. Definitely the best book I've ever seen on the art of texture mapping and surfacing 3D models. Highly recommended!

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